A 3D artist with 4+ years of collective experience in creating accurate and bespoke visualizations for products, architecture and interior design projects. His current interest lies in the fields of technical art, real-time 3D, and programming with Python.
He also has hands-on experience in running a local 3D printing business called Makerdash, wherein he collaborated with different customers and clients for custom prototypes and prints, ranging from creative models to functional products including toy figures, hardware and household accessories.
This wide range of interests and background roots from his early exposure to architectural visualization as a former civil engineer for 4 years before pursuing his passion for computer graphics.